I am currently backlogged on a number of project. One particular one that is vexing me is Caster Prestige Archetypes. All of the pieces have been released. Reviews have been received and Carl has sent me final edits… but the sample NPCs are not done. Not surprising NPCs at levels 1, 5, 10, 15 for fifteen spellcasters are significantly more work to build. Right now, I am slowly slugging my way through the bloodmage.

Chaszmyr Dyrr (CR 1/2; XP 200)
Male karza drow bloodmage 1
CE Medium humnaoid (elf)
Init -1; Senses darkvision 120 ft.; Perception +5
AC 9, touch 9, flat-footed 9
(-1 Dex)
hp 9 (1d6+3)
Fort +2, Ref -1, Will +3; +2 vs. enchantments
Immune sleep; SR 7
Weakness blood frenzy, light blindness
Speed 30 ft.
Melee quadrens +1 (1d6+1/19-20)
Ranged light crossbow -1 (1d8/19-20)
Spell-Like Abilities (CL 1st; concentration +3)
4/day—tremor (CMB +1)
1/day—blend, ghost sound (Wd-DC 13), spider climb
Spells Prepared (CL 1st; concentration +2)
1st—mage armor, magic weapon
0th (at will)—detect magic, disrupt undead, read magic
Absorbed Bloodline deep earth
Str 12, Dex 8, Con 14, Int 13, Wis 12, Cha 15
Base Atk +0; CMB +1; CMD 10
Feats Alertness, Scribe Scroll
Skills Fly +2, Intimidate +6, Knowledge (arcana) +5, Perception +5, Spellcraft +5; Racial Modifier +2 Perception
SQ absorb bloodline (1/day), blood pool (1), blood surge (1/day), poison use, tumor familiar (bat)
Languages Aklo, Elven, Undercommon
Combat Gear alkali flask, 20 bolts; Gear backpack, belt pouch, light crossbow, quadrens, spell component pouch, spellbook; Coins 4 gp

Book of Blood
(Spellbook Level 1 Bloodmage)
This small brown tome is reinforced on the corners with metal protectors. The face of the book has a simple summoning circle embossed on it.
Value 100 gp
1st—enlarge person, mage armor, magic weapon, shield